The board
There are 16 creatures. Four share a hidden connection, another four share a different one, and so on — 4 groups in total. Select four and tap Submit. If they belong together, the group is revealed with its name.
You start with 4 lives (the Ultimate Healing runes). Each wrong guess costs one; losing all four ends the game. Solve the 4 groups to win.
Image or Name
The same puzzle can be played two ways, switchable at any time:
- Image — shows the creature sprites, making visual groups (colour, shape, silhouette) easier.
- Name — hides the sprites and shows only names, pushing you towards what you actually know.
Possible connections
A group can be almost anything that links the creatures. Sometimes it's obvious; sometimes it's sneaky.
- Type — the creature class (Dragons, Undead, Aquatics…)
- Difficulty — the bestiary tier (Trivial, Easy… Challenging)
- Bosses — creatures that are bosses
- Ranged — attack with bow/arrow/spear
- Element — immune or weak to an element (fire, energy, death…)
- Spells — cast a creature spell (Wave, Beam, Berserk…)
- Heals — cast healing on themselves
Levels: Normal, Hard and Hard+
Difficulty doesn't change the number of lives — it changes which connections groups can come from. Higher levels drop the obvious clues and demand deeper knowledge.
- Normal — direct connections: type, bosses, difficulty, ranged attack.
- Hard — type drops out; elemental immunities/weaknesses and healing come in.
- Hard+ — pure trivia: element, healing and spells (plus difficulty).
Hints
Each level starts with a number of hints: Normal 2, Hard 2, Hard+ 1.
To use one: select 4 creatures and click Hint. Each is tinted with the colour of the group it truly belongs to — so you can see which match. The tint clears when you change the selection.
Puzzle types
Both have a unique solution. What changes is whether there are grouping traps along the way.
- No overlap — each creature belongs to exactly one group. If you can justify it, it's right.
- Classic — a creature may fit more than one group; finding the intended split is the challenge.
Daily challenge
A new challenge every day, the same for everyone. The difficulty and type are set by the date. You can play previous days; once finished, it can't be replayed.
💡 At the end of a game, each creature's name and icon link to its page on TibiaWiki.
Unlimited
In ∞ Unlimited mode you play puzzles back-to-back: solve one, the next appears, and your streak grows. Losing a puzzle ends the run.
The run's difficulty and type are whatever is selected when you start. Your best streak is saved per level, on this device.